open class RetryBuildTrigger : Trigger
Triggers the build if the previous build failed after a specified time delay
See Also
RetryBuildTrigger(init: RetryBuildTrigger.() -> Unit) RetryBuildTrigger()
Triggers the build if the previous build failed after a specified time delay |
var attempts: Int?
Number of attempts to retry the build |
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var branchFilter: String?
Branch filter specifies the set of branches where Retry Build Trigger should attempt to retry builds |
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var delaySeconds: Int?
Seconds to wait before adding build to queue |
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var moveToTheQueueTop: Boolean?
Move triggered build to the queue top |
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var retryWithTheSameRevisions: Boolean?
Whether to trigger a new build with the same revisions or not |
var enabled: Boolean
Specifies whether the trigger is enabled |
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var id: String?
Trigger id, if not set will be generated |
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var type: String
Trigger type |
open fun validate(consumer: ErrorConsumer): Unit
Validates this object and reports found errors to the provided consumer |
open fun create(): Trigger
Creates an instance of this trigger via reflection using a no argument constructor, used during copying. Throws an error if this class doesn't have a default constructor. Subclasses can override it to create an instance without using a default constructor. |
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open fun toString(): String |