/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ /* Olaf Leidinger Thomas Liebetraut */ const Gdk = imports.gi.Gdk; const Gio = imports.gi.Gio; const GLib = imports.gi.GLib; const GnomeDesktop = imports.gi.GnomeDesktop; const Lang = imports.lang; const Mainloop = imports.mainloop; // timer const Shell = imports.gi.Shell; const St = imports.gi.St; const Clutter = imports.gi.Clutter; const Layout = imports.ui.layout; const FileUtils = imports.misc.fileUtils; const Main = imports.ui.main; const MessageTray = imports.ui.messageTray; const PanelMenu = imports.ui.panelMenu; const PopupMenu = imports.ui.popupMenu; const Panel = imports.ui.panel; const Gettext = imports.gettext; const ExtensionUtils = imports.misc.extensionUtils; const Me = ExtensionUtils.getCurrentExtension(); const Utils = Me.imports.utils; Utils.initTranslations(); const _ = Gettext.gettext; const N_ = function(e) { return e; }; const TeaTimeFullscreenNotification = new Lang.Class({ Name: 'TeaTimeFullscreenNotification', _init: function() { // this spans the whole monitor and contains // the actual layout, which it displays in // the center of itself // TODO: trying to centre the tea cup... doesn't work this._bin = new St.Bin({ x_align: St.Align.MIDDLE, y_align: St.Align.MIDDLE}); this._monitorConstraint = new Layout.MonitorConstraint(); this._bin.add_constraint(this._monitorConstraint); Main.uiGroup.add_actor(this._bin); // a vertical box layout to hold the texture and // a label underneath it this._layout = new St.BoxLayout({ vertical: true }); this._bin.set_child(this._layout); // find all the textures let datadir = Me.dir.get_child("data"); this._textureFiles = []; if (datadir.query_exists(null)) { let enumerator = datadir.enumerate_children(Gio.FILE_ATTRIBUTE_STANDARD_NAME, Gio.FileQueryInfoFlags.NONE, null); let info; info = enumerator.next_file(null); while ( info != null ) { let filename = info.get_name(); if (filename.match(/^cup.*/)) { this._textureFiles.push(datadir.get_child(filename).get_path()); } info = enumerator.next_file(null); } } this._textureFiles.sort(); this._texture = new Clutter.Texture({ reactive: true, keep_aspect_ratio: true }); this._texture.connect("button-release-event", Lang.bind(this, this.hide)); this._layout.add_child(this._texture); this._timeline = new Clutter.Timeline({ duration: 2000, repeat_count: -1, progress_mode: Clutter.AnimationMode.LINEAR }); this._timeline.connect("new-frame", Lang.bind(this, this._newFrame)); this._label = new St.Label({ text: _("Your tea is ready!"), style_class: "dash-label" }); this._layout.add_child(this._label); this._lightbox = new imports.ui.lightbox.Lightbox(Main.uiGroup); // Seems not to work on Gnome 3.10 { fadeInTime: 0.5, fadeOutTime: 0.5 } this._lightbox.highlight(this._bin); }, destroy: function() { this.hide(); Main.popModal(this._bin); this._bin.destroy(); this._lightbox.hide(); }, _newFrame: function(timeline, msecs, user) { let progress = timeline.get_progress(); let idx = Math.round(progress * this._textureFiles.length) % this._textureFiles.length; this._texture.set_from_file(this._textureFiles[idx]); }, show: function() { this._monitorConstraint.index = global.screen.get_current_monitor() Main.pushModal(this._bin); this._timeline.start(); this._lightbox.show(); this._bin.show_all(); }, hide: function() { Main.popModal(this._bin); this._bin.hide(); this._lightbox.hide(); this._timeline.stop(); } }) const PopupTeaMenuItem = new Lang.Class({ Name: 'PopupTeaMenuItem', Extends: PopupMenu.PopupBaseMenuItem, _init: function (sTeaname, nBrewtime, params) { this.parent(params); this.tealabel = new St.Label({ text: sTeaname }); this.timelabel = new St.Label({ text: Utils.formatTime(nBrewtime) }); this.actor.add(this.tealabel, { expand: true }); this.actor.add(this.timelabel); } }); const TeaTime = new Lang.Class({ Name : 'TeaTime', Extends : PanelMenu.Button, _init : function() { this.parent(0.0, "TeaTime"); this._settings = Utils.getSettings(); this._logo = new St.Icon({ icon_name : 'utilities-teatime', style_class : 'system-status-icon' }); // set timer widget this._timer = new St.DrawingArea({ reactive : true }); this._timer.set_width(20); this._timer.set_height(20); this._timer.connect('repaint', Lang.bind(this, this._drawTimer)); this.actor.add_actor(this._logo); this._dt = 1; this._idleTimeout = null; this._createMenu(); }, _createMenu : function() { this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem()); this._settings.connect("changed::" + Utils.TEATIME_STEEP_TIMES_KEY, Lang.bind(this, this._updateTeaList)); this._updateTeaList(); }, _updateTeaList : function(config, output) { // make sure the menu is empty this.menu.removeAll(); // fill with new teas let list = this._settings.get_value(Utils.TEATIME_STEEP_TIMES_KEY).unpack(); for (let teaname in list) { let time = list[teaname].get_uint32(); let menuItem = new PopupTeaMenuItem(_(teaname), time); menuItem.connect('activate', Lang.bind(this, function() { this._initCountdown(time); })); this.menu.addMenuItem(menuItem); } }, _showNotification : function(subject, text) { let source = new MessageTray.Source(_("TeaTime applet"), 'utilities-teatime'); Main.messageTray.add(source); let notification = new MessageTray.Notification(source, subject, text); notification.setTransient(true); source.notify(notification); }, _initCountdown : function(time) { this._startTime = new Date(); this._stopTime = new Date(); this._cntdownStart = time; this._progress = 0; this._stopTime.setTime(this._startTime.getTime() + time*1000); // in msec this.actor.remove_actor(this._logo); // show timer instead of default icon this.actor.add_actor(this._timer); this._showNotification(_("Timer set!"), _("%ss to go").format(time)); this._idleTimeout = Mainloop.timeout_add_seconds(this._dt, Lang.bind(this, this._doCountdown)); }, _getRemainingSec: function() { let a = new Date(); return (this._stopTime.getTime() - a.getTime()) * 1e-3; }, _doCountdown : function() { let remainingTime = this._getRemainingSec(); this._progress = (this._cntdownStart - remainingTime) / this._cntdownStart; if (remainingTime <= 0) { // count down finished, switch display again this.actor.remove_actor(this._timer); this.actor.add_actor(this._logo); if (this._settings.get_boolean(Utils.TEATIME_FULLSCREEN_NOTIFICATION_KEY)) { this.dialog = new TeaTimeFullscreenNotification(); this.dialog.show(); } else { this._showNotification(_("Your tea is ready!"), _("Drink it, while it is hot!")); } this._idleTimeout = null; return false; } else { this._timer.queue_repaint(); return true; // continue timer } }, _drawTimer : function() { let[width, height] = this._timer.get_surface_size(); let cr = this._timer.get_context(); let pi = Math.PI; let r = Math.min(width, height) * 0.5;; // TODO: get colors from current theme! cr.setSourceRGB(0, 0, 0); cr.rectangle(0, 0, width, height); cr.fill(); cr.translate(Math.floor(width / 2), Math.floor(height / 2)); cr.save(); cr.setSourceRGB(0.2, 0.2, 0.2); cr.moveTo(0, 0); cr.arc(0, 0, r, 3 / 2 * pi + 2 * pi * this._progress, 3 / 2 * pi + 2 * pi); cr.fill(); cr.setSourceRGB(0.8, 0.8, 0.8); cr.moveTo(0, 0); cr.arc(0, 0, r, 3 / 2 * pi, 3 / 2 * pi + 2 * pi * this._progress); cr.fill(); } }); function init(metadata) { // TODO: at some point, add translations let theme = imports.gi.Gtk.IconTheme.get_default(); theme.append_search_path(metadata.path); } let _TeaTime; function enable() { _TeaTime = new TeaTime(); Main.panel.addToStatusArea('teatime', _TeaTime); } function disable() { if (_TeaTime._idleTimeout != null) Mainloop.source_remove(_TeaTime._idleTimeout); _TeaTime.destroy(); };