Added hour hand
This commit is contained in:
parent
03e76a5a25
commit
92c45828d9
21
clockface.go
21
clockface.go
@ -5,17 +5,30 @@ import (
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"time"
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)
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const (
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secondsInHalfClock = 30
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secondsInClock = 2 * secondsInHalfClock
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minutesInHalfClock = 30
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minutesInClock = 2 * minutesInHalfClock
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hoursInHalfClock = 6
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hoursInClock = 2 * hoursInHalfClock
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)
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type Point struct {
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X float64
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Y float64
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}
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func secondsInRadians(t time.Time) float64 {
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return math.Pi / (30 / (float64(t.Second())))
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return math.Pi / (secondsInHalfClock / (float64(t.Second())))
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}
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func minutesInRadians(t time.Time) float64 {
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return secondsInRadians(t)/60 + math.Pi/(30/(float64(t.Minute())))
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return secondsInRadians(t)/minutesInClock + math.Pi/(minutesInHalfClock/(float64(t.Minute())))
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}
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func hoursInRadians(t time.Time) float64 {
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return (minutesInRadians(t) / hoursInClock) + (math.Pi / (hoursInHalfClock / float64(t.Hour()%hoursInClock)))
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}
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func angleToPoint(angle float64) Point {
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@ -32,3 +45,7 @@ func secondHandPoint(t time.Time) Point {
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func minuteHandPoint(t time.Time) Point {
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return angleToPoint(minutesInRadians(t))
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}
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func hourHandPoint(t time.Time) Point {
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return angleToPoint(hoursInRadians(t))
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}
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@ -88,3 +88,27 @@ func TestSVGWriterMinuteHand(t *testing.T) {
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})
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}
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}
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func TestSVGWriterHourHand(t *testing.T) {
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cases := []struct {
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time time.Time
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line Line
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}{
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{simpleTime(6, 0, 0),
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Line{150, 150, 150, 200}},
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}
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for _, c := range cases {
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t.Run(testName(c.time), func(t *testing.T) {
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b := bytes.Buffer{}
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SVGWriter(&b, c.time)
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svg := SVG{}
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xml.Unmarshal(b.Bytes(), &svg)
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if !containsLine(c.line, svg.Line) {
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t.Errorf("Expected to find the hour hand line %+v, in the SVG lines %+v", c.line, svg.Line)
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}
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})
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}
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}
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@ -20,7 +20,7 @@ func TestSecondsInRadians(t *testing.T) {
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for _, c := range cases {
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t.Run(testName(c.time), func(t *testing.T) {
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got := secondsInRadians(c.time)
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if got != c.angle {
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if !roughlyEqualFloat64(got, c.angle) {
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t.Fatalf("Wanted %v radians, but got %v", c.angle, got)
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}
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})
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@ -39,13 +39,34 @@ func TestMinutesInRadians(t *testing.T) {
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for _, c := range cases {
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t.Run(testName(c.time), func(t *testing.T) {
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got := minutesInRadians(c.time)
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if got != c.angle {
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if !roughlyEqualFloat64(got, c.angle) {
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t.Fatalf("Wanted %v radians, but got %v", c.angle, got)
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}
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})
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}
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}
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func TestHoursInRadians(t *testing.T) {
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cases := []struct {
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time time.Time
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angle float64
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}{
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{simpleTime(6, 0, 0), math.Pi},
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{simpleTime(0, 0, 0), 0},
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{simpleTime(21, 0, 0), math.Pi * 1.5},
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{simpleTime(0, 1, 30), math.Pi / ((6 * 60 * 60) / 90)},
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}
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for _, c := range cases {
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t.Run(testName(c.time), func(t *testing.T) {
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got := hoursInRadians(c.time)
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if !roughlyEqualFloat64(got, c.angle) {
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t.Fatalf("wanted %v radians, but got %v", c.angle, got)
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}
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})
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}
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}
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func TestSecondHandPoint(t *testing.T) {
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cases := []struct {
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time time.Time
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@ -84,6 +105,26 @@ func TestMinuteHandPoint(t *testing.T) {
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}
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}
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func TestHourHandPoint(t *testing.T) {
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cases := []struct {
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time time.Time
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point Point
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}{
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{simpleTime(6, 0, 0), Point{0, -1}},
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{simpleTime(9, 0, 0), Point{-1, 0}},
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{simpleTime(21, 0, 0), Point{-1, 0}},
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}
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for _, c := range cases {
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t.Run(testName(c.time), func(t *testing.T) {
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got := hourHandPoint(c.time)
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if !roughlyEqualPoint(got, c.point) {
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t.Fatalf("Wanted %v Point, but got %v", c.point, got)
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}
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})
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}
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}
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func roughlyEqualFloat64(a, b float64) bool {
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const equalityThreshold = 1e-7
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return math.Abs(a-b) < equalityThreshold
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17
svgWriter.go
17
svgWriter.go
@ -6,10 +6,13 @@ import (
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"time"
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)
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const secondHandLength = 90
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const minuteHandLength = 80
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const clockCentreX = 150
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const clockCentreY = 150
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const (
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hourHandLength = 50
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secondHandLength = 90
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minuteHandLength = 80
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clockCentreX = 150
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clockCentreY = 150
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)
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const svgStart = `<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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@ -29,6 +32,7 @@ func SVGWriter(w io.Writer, t time.Time) {
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io.WriteString(w, bezel)
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SecondHand(w, t)
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MinuteHand(w, t)
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HourHand(w, t)
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io.WriteString(w, svgEnd)
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}
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@ -47,3 +51,8 @@ func MinuteHand(w io.Writer, t time.Time) {
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p := makeHand(minuteHandPoint(t), minuteHandLength)
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fmt.Fprintf(w, `<line x1="150" y1="150" x2="%.3f" y2="%.3f" style="fill:none;stroke:#000;stroke-width:3px;"/>`, p.X, p.Y)
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}
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func HourHand(w io.Writer, t time.Time) {
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p := makeHand(hourHandPoint(t), hourHandLength)
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fmt.Fprintf(w, `<line x1="150" y1="150" x2="%.3f" y2="%.3f" style="fill:none;stroke:#000;stroke-width:3px;"/>`, p.X, p.Y)
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}
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